Please reload

Recent Posts

I'm busy working on my blog posts. Watch this space!

Please reload

Featured Posts

Rainy Glass/Wet Lens Shader

March 28, 2018

I've constructed a Wet Lens Shader/Rainy Glass Shader in Amplify Shader. The rain effect is created by a scrolling tileable texture. There are speed parameters that are configurable for the panning on the X and Y axis. The material has inputs for 3 textures (Rain Specks Normal Map, Rain Streaks Normal Map, and Rain Streaks Mask). I've posted a preview of my shader node network for those of you who are interested.



Please reload

Follow Us
Please reload

Search By Tags
Please reload

  • Facebook Basic Square
  • Twitter Basic Square
  • Google+ Basic Square
  • LinkedIn App Icon
  • Twitter App Icon