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May 21, 2018

Greetings!

Recently I've been playing around with Time within Amplify Shader Editor. I wanted to add a time delay within my shader without needing the assistance of an engineer for a Unity script to handle this. During my search I couldn't find much documentation or for...

March 28, 2018

I've constructed a Wet Lens Shader/Rainy Glass Shader in Amplify Shader. The rain effect is created by a scrolling tileable texture. There are speed parameters that are configurable for the panning on the X and Y axis. The material has inputs for 3 textures (Rain Speck...

November 15, 2017

Here is a simple shader made in Shader Forge that takes a sprite and transitions the alpha on and off. The speed node allows you define how fast the image turns on and off.

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